Stareater
4X strategy game
ponedjeljak, 20. lipnja 2016.
Preview release v0.4.5
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Now that the biggest features for version v0.5 are implemented it's time to apply much needed polish. A lot of incomplete stuff is fin...
četvrtak, 19. svibnja 2016.
New star
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It's a funny story how drawing a star has bothered me from the very start of Stareater project to the recent days. I'm not good at...
petak, 22. travnja 2016.
Preview release v0.4.4
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This is getting embarrassing, last release had same issue as the one before it. Despite me having checked 10 times if the game works on ot...
petak, 15. travnja 2016.
Preview release v0.4.3
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New release is ready! Space combat is the biggest new thing since the last release and of course there is a number of bug fixes, code clea...
utorak, 12. travnja 2016.
Nukes and lasers
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Shooting part of space combat is mostly done. Ships can cut each other with lasers and drop nuclear bombs on planets. Colonies can be wip...
srijeda, 24. veljače 2016.
Hex grid
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At last something visible in space combat! Well, by the time I finish this post it might be complete :). Boring stuff first, some mor...
nedjelja, 31. siječnja 2016.
Preparing space combat
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On a way to implement space combat I have implemented conflict detection logic and unstubbed some parts of the game. Conflict detection is...
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